Sidone is FINALLY at 25, so here goes!
Talents – (0/0/16)
The first 11 are the same as last time, but for a recap:
- 5/5 Spirit Tap
- 5/5 Shadow Focus
- 1/1 Mind Flay
- 2/2 Imp SW:P
- 2/5 Imp Mind Blast
- 1/2 Shadow Reach
I am now seeing mobs die before SW:P times out, I think this is largely because I’m fighting 1 and 2 over level mobs, but whatever the cause, I filled in Imp SW:P. Next I took 2/5 in Imp Mind Blast, and 1/2 in Shadow Reach for the increased range.
I have 3 spell rotations that I’m currently using. The first is for killing mobs that I don’t have the room to fear, the second is for killing 2 mobs at the same time while fearing them, and the third is for killing overlevel mobs espcially ones that hit hard.
Normal Spell Rotation (fear is not available/possible):
- Pull with Mind Blast
- Mind Flay x2 (x1 if substantially under level)
- Wand until death
With this rotation I get enough mana regen that I don’t have to stop and drink very often.
Fear Juggling (if you are a regular reader, you’ll have seen this allready but I’m posting this here again anyway and I now know for sure that this will need to change at later levels, but that’s another post!):
- Pull mob A with MB and SW:P
- Pul Mob B with SW:P
- When it’s in range, fear both
- MF Mob A until dead (I can usually get 2 MF’s off before the fear wears off and if it’s not dead a 3rd will kill it before it gets back)
- Kill Mob B however you like, it should be at about 1/2 health (if I’m trying to conserve mana, I’ll do SW:P and wand, if not MB then Smite will do the job)
Overlevel mobs, the most recent ones that I had a hard time with were the raptors in the archaelogical dig site in the Wetlands. They were 2-3 levels over me and hit hard for that level.
- For this I pull out Holy Fire, it does a good amount of damage and adds another DOT that helps taking down the tough mobs
- Shield SW:P
- Mind Blast
- Fear if possible
- Mind Flay x 2 (and a 3rd if the shield is still up)
- Mind Blast
The last Mind Blast usually kills off the mob, if not I’ll throw a Smite. For this rotation I like to kill with a spell instead of wanding. I’m not really concerned with mana efficency, this is for guys that hit hard, have a relativley large amount of health and therefore need to die quickly.
Where I Played
I started out by trying the Absent Minded Prospector quest in Darkshore… I was not able to solo it and after SEVERAL tries gave up. Then I tried the escort quest from Grove of the Ancients to Myathstra’s Post in Ashenvale and a stupid Tauren kept killing my NPC…. gave up again. I think you can understand I was a bit discouraged at this point. I moved on and did some more questing in Ashenvale, moved on to Stonetalon Point for Pridewing venom sacs and killed some Venture Co. peons. Then back to Ashenvale to work on getting Dartol’s Rod of Transformation (haven’t finished that one yet) and on to the Wetlands. Killed some murlocs, young crocolisks, raptors, and currently collecting war banners.
I’ve picked up Fishing and Cooking, I’m going to pass on First Aid for now. I’m probably going to want it later on since I’ll be Shadow but it’ll be really easy to power level later and I want the cloth for leveling Tailoring. A great way to level fishing is to do the fishing quests in Darkshore. On a side note, I got Galadria’s fishing up to 298 last night before I had to go do Arena (that’s another story for another post).
I’m slowly replacing the greens that I picked up from Azuremist and Bloodmist with Tailoring greens. I’m still not finding much in the way of quest rewards that is better, but the tailoring peices are nice. Although I picked up my first pair of shoulders last night!
This one is easy… but it’s one of my favorite movies (my husband proposed while we were watching this one!)
“Hello. My name is Inigo Montoya. You killed my father. Prepare to die.”